SeedVideo AI

Seedance 2.5 Prompt Guide: 36 Prompts + 12 Full 30-Second Examples

Nora
Nora
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Published on Aug 1, 2026
· Updated on Oct 13, 2026

Seedance 2.5 Prompt Guide: 36 Prompts + 12 Full 30-Second Examples

Treat a Seedance 2.5 prompt as a compact directing note. Start with the subject, then state the action, camera behavior, timing, audio direction, reference roles, and constraints. For a 30-second clip, split the idea into a hook, development, proof, and resolution so the ending does not arrive by accident. Choose the generation mode before you write: text works for a new scene, an image anchors appearance and composition, first and last frames control the visual journey, and reference mode assigns separate jobs to images, video, or audio. The 12 original templates below are meant to be rewritten. Replace the generic products, settings, and characters with material you own or have permission to use, then generate a baseline and revise one variable at a time. Each of the 12 examples now shows our own Seedance 2.5 test render of that exact prompt as a short looping clip, the settings used, and the part the model did not follow.

TL;DR

  • Use this order: Subject -> Action -> Camera -> Timing -> Audio -> Reference Roles -> Constraints.
  • Plan 30 seconds as four beats: hook, development, proof, and resolution.
  • Match the prompt to text, image, first and last frame, or reference mode before adding detail.
  • Give every reference one job. Do not ask two assets to define the same identity or style.
  • Treat every example as a rewriteable template, then review the full clip and change one variable.
  • We rendered all 12 full prompts at 4 seconds and 480p: the model mostly played the opening beats and dropped the ending, so write the Timing line for the length you actually generate.
  • To copy and test instead of reading, open the Seedance 2.5 prompt library: every prompt has a one-click Try button. Earlier-version examples live in Seedance prompts.

Quick Answer

A useful Seedance 2.5 prompt gives you seven things you can check after generation: one subject, one readable action, one main camera idea, a timed sequence, audio intent, the job of each reference, and the details that must not change. For a 30-second video, write four beats rather than a long paragraph: 0-5 seconds for the hook, 5-16 for development, 16-25 for proof or escalation, and 25-30 for resolution. These timings are planning aids, not guaranteed frame-accurate controls. Start with the simplest mode that can preserve what matters, then add references only when each asset has a clear role. If you only want prompts to copy, jump to the 24 short starters; the settings quick reference lists the durations, resolutions, reference limits, and credit rates those prompts assume. To see how the full examples behave in practice, go to how we tested the 12 examples and the before-and-after revisions.

Updated and last verified: October 13, 2026, with first-party Seedance 2.5 test renders of all 12 full examples, plus the SeedVideo AI web generator, the Seedance 2.5 model page, and the model documentation.

A director's planning board that organizes a 30-second Seedance 2.5 prompt into seven practical fields.

A 30-second prompt works better as a directing brief with seven distinct fields.

Seedance 2.5 prompt anatomy

Use this seven-field skeleton:

Prompt
Subject
Who or what must remain recognizable?
Action
What changes on screen?
Camera
What shot size and movement should guide the viewer?
Timing
What happens in each beat, and how does the clip end?
Audio
What dialogue, ambience, rhythm, or silence supports the action?
Reference roles
Which asset controls identity, product, environment, motion, style, or audio?
Constraints
What must stay fixed, and what should be omitted?

Concrete nouns and verbs do more work than long adjective lists. "A ceramic cup rotates once while the camera moves from a medium shot to a close-up" is easier to review than "a beautiful, premium, cinematic product reveal." If the result misses the brief, the first version tells you which field needs attention.

For general prompt formulas and shorter examples, use the Seedance prompts guide. For a focused vocabulary of pans, dollies, orbits, and tracking shots, see the AI video camera movement prompts guide.

How prompting changes by mode

ModeBest starting inputFields to stressReference wordingReview first
Text to videoWritten scene briefSubject, action, camera, timingNo asset marker neededWhether the scene and motion are readable
Image to videoOne owned or licensed imageAction, camera, fixed appearanceDescribe what the source image must preserveIdentity, geometry, and unintended deformation
First and last frameTwo compatible imagesTransition path, timing, endingAssign the opening and ending compositions separatelyWhether the motion connects both frames naturally
Reference to videoImages, video, or audio with separate jobsReference roles, constraints, timingIn SeedVideo AI's documented reference workflow, @image1, @video1, and @audio1 follow array orderWhether each reference influences only its assigned role

A four-column matrix comparing prompt priorities for text, image, first and last frame, and reference video modes.

Choose the mode first, then spend prompt detail on the fields that mode needs most.

The reference markers above follow the current SeedVideo AI model documentation, checked on August 2, 2026. Dreamina uses its own interface and asset labeling. Do not assume a label copied from one product will work unchanged in another. Confirm the visible workflow before you paste a prompt.

Seedance 2.5 settings quick reference

Prompts are only half of a generation. The other half is the settings panel, and the limits differ between the SeedVideo AI web generator and the public API. The table lists what each surface exposed on October 11, 2026.

SettingSeedVideo AI web generatorSeedVideo AI API
Clip length4 to 30 seconds (5 seconds is the default)4 to 30 seconds
Resolution480p, 720p, or 1080p; 1080p needs Pro, Premium, or a credit pack, Lite tops out at 720p480p or 720p
Draft modePreview at 480p, then upgrade the keeper to 1080p; the draft is billed at the 480p rateNot exposed
Aspect ratio16:9, 9:16, 1:1, 4:3, 3:4, 21:9, adaptiveSame values
AudioOn by default; switch off for silent clipsgenerate_audio
Reference inputsUp to 9 reference images plus one reference video (2 to 15 seconds)Up to 30 images, 10 videos, and 10 audio files, addressed as @image1, @video1, @audio1 in array order
Prompt lengthUp to 2,500 charactersUp to 2,500 characters
Credit rateAbout 3 credits per second at 480p, 6 at 720p, 15 at 1080p (base credit-pack rates; subscribers pay less per second)Same rates, see pricing

How long a prompt should be depends on the clip length you selected. These are editorial recommendations from our own drafting, not model limits:

Clip lengthBeatsPrompt length that stays reviewableWhat to drop first if it fails
4 to 5 seconds1 shot, 1 action40 to 80 wordsSecondary motion and style adjectives
10 seconds1 to 2 beats60 to 120 wordsThe second camera move
15 seconds2 to 3 beats90 to 160 wordsDialogue, keep ambience only
30 seconds4 beats (hook, development, proof, resolution)150 to 260 wordsThe third and fourth beat's detail, keep the ending

The 12 full examples below are written for the 30-second row. The 24 starters are written for the 5-to-10-second rows and can be stacked into longer beats.

Plan a 30-second scene

A four-beat plan keeps a longer clip from becoming one unbroken action:

BeatPlanning rangeJobUseful question
Hook0-5 secondsEstablish the subject and a reason to keep watchingWhat changes immediately?
Development5-16 secondsShow the main action or problemWhat should the viewer understand?
Proof16-25 secondsDemonstrate the result, consequence, or emotional turnWhat makes the claim visible?
Resolution25-30 secondsHold a clean ending or callbackWhat should the final frame communicate?

Do not treat these ranges as exact edit points. They are a writing tool. If one beat needs more room, shorten another. A product demonstration may spend most of its time on proof, while a dialogue scene may need a longer development beat.

If a finished clip needs more than 30 seconds, or its last beat ends too early, extend it instead of rewriting it: the AI video extender continues a clip from its last frame for 4 to 30 seconds, and the instruction has to say "extend" so Seedance 2.5 runs in extend mode.

How we tested the 12 examples

On October 13, 2026, we rendered each of the 12 full prompts below once on Seedance 2.5, copied word for word from this guide. Every render used the shortest setting the model accepts: 4 seconds at 480p. That is a fraction of the 30 seconds each prompt plans for, so the frames show which beats the model plays first and how well it holds identity, products, and references. Judging a 30-second ending still takes a full-length render.

  • Settings: Seedance 2.5, 480p, 4 seconds, one render per prompt. Text examples used the ratio in the prompt; image examples used the source image as the first frame with adaptive ratio; reference examples used the listed @image, @video, and @audio inputs.
  • Audio: on for the dialogue, monologue, music, and UGC examples (5, 7, 10, 11, 12), off for the rest. Our notes cover the picture only. We did not check spoken words or music by ear.
  • Inputs: every person, product photo, room, wardrobe board, and style frame is an AI-generated stand-in. The motion references are short AI-generated clips standing in for the self-recorded footage the prompts mention. The dialogue and monologue tracks are synthetic text-to-speech voices, and the music is an original synthesized loop.
  • Generation time: measured from submission to finished clip for each render. Your wait will vary with the queue and settings.
#ExampleMode and inputsTime (m:ss)Biggest miss
1Desk lamp product storyText, 16:92:22Skipped the sketching beat
2Cinematic rain platformText, 16:92:36Ended as the train passed, before the decision
3Vertical recipe hookText, 9:162:24No finished-bowl opening; noodle color drifted
4Skincare bottle macroImage (first frame)4:56Drop ran down the label front instead of the side
5Portrait-to-dialogueImage (first frame), audio on5:30No visible miss in the picture
6Illustration into motionImage (first frame)5:09Both lamps lit at once; clock hand did not move
7AI UGC product demoReference: 2 images + 1 video, 9:164:52A second container appeared
8Previsualization to finalReference: 2 images + 1 video, 16:95:17Characters A and B swapped positions
9Product, environment, styleReference: 3 images + 1 video, 16:94:41Kitchen layout changed; pitcher copied from the motion clip
10Two-person dialogueReference: 2 images + 1 audio, 16:94:07No return to the wide shot
11Music-driven motion studyReference: 1 image + 1 audio, 1:14:51No visible break; ending not balanced
12Audio-led monologueReference: 1 image + 1 audio, 9:163:49No pointing gesture; blank paper gained a drawing

Each example below ends with a Test result note and the render itself as a 4-second clip, looped without sound. Examples 3, 7, and 8 also got a one-line revision, shown in before and after: three one-line revisions.

Text-to-video examples

1. Desk lamp product story

Best for: A horizontal product concept when no source image is required.

Inputs: Text only, 16:9. Replace the unbranded lamp with your own cleared product description if identity matters.

Prompt:

Prompt
Subject
an unbranded matte-white desk lamp in a small apartment studio
Action
the room begins dim; a designer switches on the lamp, adjusts the arm, sketches, and pins the finished drawing to the wall
Camera
begin with a wide locked shot, move into one slow side dolly during the adjustment, then end on a steady product close-up
Timing
  1. 0–4sdark-room hook
  2. 4–15ssetup and adjustment
  3. 15–25svisible drawing progress
  4. 25–30sclean lamp hero frame with the sketch in soft background focus
Audio
quiet room tone, one switch click, pencil movement, no voiceover
Reference roles
none
Constraints
one person, one lamp, consistent room layout, no logos, no on-screen text, no extra camera moves

Why it works: The prompt gives the product a visible job. The final frame resolves the story instead of adding a second feature.

What to review: Check the lamp shape, hand interaction, camera path, and whether the closing frame stays steady long enough to use.

Test result (Seedance 2.5, text to video, 16:9, 480p, 4 seconds, audio off, generated in 2 min 22 s): The lamp switches on in the dark room and the designer adjusts the arm, so the hook and setup beats landed. Did not follow: the sketching beat was skipped. The clip jumped to the drawing already pinned on the wall with the lamp arm in close-up, and a blurred hand crosses the foreground where the prompt asked for a steady product frame.

Seedance 2.5 test render of the desk lamp prompt: a designer adjusts a white desk lamp over a bare table, then the clip jumps to a close-up of the lamp arm in front of a pinned building sketch, with a blurred hand in the foreground.

Example 1 test render, the full 4-second clip (looped): the arm adjustment, then the jump to the pinned sketch.

2. Cinematic rain-platform scene

Best for: A short-film mood test with one character and a clear visual turn.

Inputs: Text only, 2.39:1 or 16:9.

Prompt:

Prompt
Subject
an adult traveler in a plain dark coat waiting alone on a covered rural train platform at blue hour
Action
rain moves across the tracks; the traveler checks an old paper ticket, hears an approaching train, then decides not to board and folds the ticket away
Camera
restrained handheld medium shot, slow push toward the ticket, cut to a wide profile as the train passes, return to a still close-up
Timing
  1. 0–6sestablish the empty platform
  2. 6–15sticket and approaching light
  3. 15–24strain passes without stopping in frame
  4. 24–30squiet decision and held close-up
Audio
rain, distant rail vibration, train pass, no music, no dialogue
Reference roles
none
Constraints
one traveler, no readable brand marks, no dramatic weather change, keep coat and platform lighting consistent

Why it works: The action has a beginning, choice, and ending. Camera changes follow the decision instead of decorating the scene.

What to review: Watch the traveler's identity, the direction of the passing train, continuity of the ticket, and unwanted background people.

Test result (Seedance 2.5, text to video, 16:9, 480p, 4 seconds, audio off, generated in 2 min 36 s): The blue-hour platform, rain, the ticket check, and the passing train all appear, and the coat and platform lighting stay consistent. Did not follow: the clip ends while the train passes, so the decision not to board, the folded ticket, and the held close-up never happen. The paper ticket also picked up half-readable printed text.

Seedance 2.5 test render of the rain platform prompt: a close-up of hands holding a paper ticket with printed text, then the traveler standing on the covered platform as a lit train passes behind him.

Example 2 test render, the full 4-second clip (looped): the ticket close-up, then the passing train where the clip ends.

3. Vertical recipe hook

Best for: A 9:16 social clip built around a quick visual payoff.

Inputs: Text only, 9:16.

Prompt:

Prompt
Subject
a home cook making a bright citrus noodle bowl in a clean kitchen, using generic unbranded ingredients
Action
open on the finished bowl, rewind the visual idea into preparation, toss the noodles, then return to the finished bowl with steam and a lifted bite
Camera
overhead hook, two fast close inserts for zest and sauce, medium side shot for the toss, locked close-up for the ending
Timing
  1. 0–3sfinal-dish hook
  2. 3–13singredient actions
  3. 13–23stoss and texture
  4. 23–30splated result and lifted bite
Audio
crisp kitchen sounds with a light rhythmic pulse, no spoken recipe and no generated captions
Reference roles
none
Constraints
one bowl, stable ingredient colors, safe utensil handling, no labels, no impossible food transformations

Why it works: The prompt fits a vertical feed and gets to the payoff immediately. Each camera change has a clear subject.

What to review: Check food continuity, hand anatomy, whether the opening and ending bowls match, and whether the rapid inserts remain legible on a phone.

Test result (Seedance 2.5, text to video, 9:16, 480p, 4 seconds, audio off, generated in 2 min 24 s): Clean kitchen, one bowl, and a lifted bite at the end. Did not follow: the clip opened on raw noodles with unmixed carrots and herbs rather than the finished bowl, there was no toss, and by the last frame the noodles had turned orange with an orange chunk on the chopsticks, which breaks "stable ingredient colors." Rewriting only the Timing line for 4 seconds fixed the opening and the color. See revision 1 for both versions side by side.

Image-to-video examples

4. Skincare bottle macro reveal

Best for: Product motion when a single approved pack shot must define appearance.

Inputs: One owned product image on a neutral background, 16:9.

Prompt:

Prompt
Subject
preserve the bottle shape, cap, label placement, color, and proportions from the source image
Action
soft condensation forms on the bottle; one drop travels down the side while a leaf shadow moves slowly across the background
Camera
start at a medium product shot, make one slow macro push toward the drop, then settle on the full bottle
Timing
  1. 0–5simmediate texture hook
  2. 5–18scontrolled push and moving shadow
  3. 18–25sdrop reaches the base
  4. 25–30sfull pack shot
Audio
faint room tone and a soft water detail, no speech
Reference roles
the source image controls product identity and composition
Constraints
keep label text unchanged, no cap movement, no duplicate bottle, no added claims, no floating particles

Why it works: Motion is limited to condensation, shadow, and camera. The product reference has one explicit job.

What to review: Compare bottle geometry and label placement with the source. Reject any invented claim or letter distortion.

Test result (Seedance 2.5, image to video with the source as first frame, adaptive ratio, 480p, 4 seconds, audio off, generated in 4 min 56 s): The closest match of the twelve. The bottle shape, cap, and "SERUM" label stay the same through the clip, with a slow push-in and condensation forming. Did not follow: the drop runs down the front of the label instead of the bottle side, and the leaf shadow only arrives in the second half.

Seedance 2.5 test render of the skincare prompt: a macro of a frosted serum bottle with condensation and a drop on the label, then the full bottle with a leaf shadow across the background.

Example 4 test render, the full 4-second clip (looped): the label and bottle shape still match the source image in the middle and at the end.

5. Portrait-to-dialogue setup

Best for: A character test when one consented portrait defines appearance.

Inputs: One consented adult portrait with a simple background, 16:9.

Prompt:

Prompt
Subject
preserve the adult subject's facial features, hairstyle, plain blue shirt, and age from the source portrait
Action
the subject looks off camera, listens, turns back, and says, "I kept the original because the small mistake made it feel honest."
Camera
stable medium close-up with a very slow push after the subject turns back
Timing
  1. 0–7slistening reaction
  2. 7–13sturn
  3. 13–24sdialogue
  4. 24–30squiet breath and held expression
Audio
natural indoor room tone, clear adult voice, no music
Reference roles
the image controls identity and wardrobe
Constraints
one speaker, no beauty retouching, no subtitles, no change of background, keep lip movement aligned with the short line

Why it works: The line is short enough to leave room for listening and reaction. The prompt does not overload the image with a new setting.

What to review: Check consent scope, facial identity, mouth movement, eye direction, and whether the voice is appropriate for the approved subject.

Test result (Seedance 2.5, image to video with the source as first frame, adaptive ratio, 480p, 4 seconds, audio on, generated in 5 min 30 s): Face, hairstyle, blue shirt, and background hold, and the subject looks off camera and turns back as written. Did not follow: nothing visible in the picture. The lips move, but we did not check the spoken line by ear, so treat the dialogue as unverified.

Seedance 2.5 test render of the portrait dialogue prompt: a man in a blue shirt looks off camera, then turns back to the camera with a slight smile against the same plain wall.

Example 5 test render, the full 4-second clip (looped, shown muted): the look away and the turn back, with identity and wardrobe kept.

6. Illustration into quiet motion

Best for: Animating an owned editorial illustration without changing its composition.

Inputs: One original illustration of a night library, 4:5 or 16:9.

Prompt:

Prompt
Subject
preserve the illustrated night library, its limited blue-and-amber palette, two reading figures, and paper-cut texture
Action
desk lamps glow on one by one, pages turn, rain traces the windows, and the clock hand advances slightly
Camera
nearly locked frame with a slow two-percent push toward the center table
Timing
  1. 0–6sfirst lamp glow
  2. 6–19spage and rain movement
  3. 19–25ssecond lamp glow
  4. 25–30ssettle into the original composition
Audio
soft rain and page turns, no dialogue, no melody
Reference roles
the image controls composition, characters, palette, and medium
Constraints
preserve the illustration style, no extra readers, no realistic faces, no camera orbit, no new text on book covers

Why it works: Small movements respect the source illustration. Returning to the original composition gives the loop a usable ending.

What to review: Look for style drift, accidental realism, new objects, warped hands, and any movement that breaks the paper-cut look.

Test result (Seedance 2.5, image to video with the source as first frame, adaptive ratio, 480p, 4 seconds, audio off, generated in 5 min 9 s): The paper-cut style, blue-and-amber palette, and composition all hold, and the desk lamps light up. Did not follow: the two lamps come on almost together instead of one by one, the clock hand does not visibly move, and the push-in is barely noticeable.

Seedance 2.5 test render of the paper-cut night library prompt: the library with desk lamps off, then the same composition with two desk lamps glowing over the reading figures.

Example 6 test render, the full 4-second clip (looped): style and composition unchanged, lamps lit.

Reference-to-video examples

7. AI UGC product demonstration

Best for: A vertical creator-style demonstration with separate identity and product references.

Inputs: @image1 consented adult presenter; @image2 owned product pack shot; @video1 self-recorded hand demonstration; 9:16.

Prompt:

Prompt
Subject
@image1 defines the presenter. @image2 defines the unaltered product. @video1 defines only the hand motion and order of use
Action
the presenter opens with the product already in hand, demonstrates the three physical steps from @video1, then shows the unchanged product beside the completed result
Camera
phone-like medium close-up, one top-down insert for the demonstration, return to the same medium close-up
Timing
  1. 0–4svisual hook
  2. 4–18sdemonstration
  3. 18–25sresult
  4. 25–30sproduct and result held together
Audio
natural spoken line, "Here is the part I kept getting wrong," followed by direct demonstration sound; no music
Reference roles
@image1 identity and wardrobe; @image2 product identity; @video1 motion only
Constraints
do not copy the background, person, or product visible in @video1; no claims, price, logo changes, or captions

Why it works: Each asset has one job, so the motion reference does not compete with presenter or product identity.

What to review: Check whether the result borrows unwanted details from the motion video, and verify the product remains unchanged through the insert.

Test result (Seedance 2.5, reference to video with 2 images and 1 video, 9:16, 480p, 4 seconds, audio on, generated in 4 min 52 s): The handheld opening, the top-down insert, and filling and closing the container all follow @video1. Did not follow: the clip ends on the top-down shot instead of returning to the medium close-up, and a second, folded container appears in the last frame. A constraint line did not fix it, but the reason was in the reference image. See revision 2.

8. Previsualization to final scene

Best for: Turning an owned blocking rehearsal into a more finished scene without copying protected production design.

Inputs: @video1 self-recorded rehearsal with two adult performers; @image1 original location still; @image2 original wardrobe board; 16:9.

Prompt:

Prompt
Subject
two adult characters follow the positions and movement timing in @video1. @image2 defines their simple approved wardrobe
Action
character A crosses to the window, character B waits by the table, then both react to a light outside
Camera
preserve the basic blocking from @video1, but use a slow lateral dolly instead of the rehearsal's static camera
Timing
  1. 0–7sroom and positions
  2. 7–18scrossing action
  3. 18–25sshared reaction
  4. 25–30shold both characters in profile
Audio
room tone, two footsteps, distant vehicle sound, no dialogue
Reference roles
@video1 movement and timing; @image1 environment and light direction; @image2 wardrobe
Constraints
do not preserve faces, props, or background from @video1; no extra characters, no recognizable franchise design

Why it works: The rehearsal supplies blocking while approved stills replace temporary visual details. The final camera move is stated separately.

What to review: Confirm the model follows positions without importing rehearsal faces or props. Check screen direction and the shared reaction.

Test result (Seedance 2.5, reference to video with 2 images and 1 video, 16:9, 480p, 4 seconds, audio off, generated in 5 min 17 s): The room from @image1 and both outfits from @image2 are used, and no rehearsal faces carried over from @video1. Did not follow: A and B swapped jobs. Character B in the mustard overshirt walks to the window while character A in the charcoal sweater stays by the table, copying the right-hand performer's path in @video1. There is no lateral dolly. Binding each character to an outfit fixed the blocking. See revision 3.

9. Product, environment, and style map

Best for: A controlled ecommerce scene using several approved visual references.

Inputs: @image1 owned product; @image2 owned kitchen location; @image3 original color board; @video1 self-shot pouring motion; 16:9.

Prompt:

Prompt
Subject
@image1 defines the exact reusable bottle. @image2 defines the kitchen layout. @image3 defines only the warm neutral color treatment
Action
a hand fills the bottle using the smooth pouring speed from @video1, closes it, places it beside a lunch bag, then carries both out of frame
Camera
one waist-level tracking shot with a brief close insert during the pour, then return to the original axis
Timing
  1. 0–5sempty bottle hook
  2. 5–17sfill and close
  3. 17–24spack
  4. 24–30sclean exit and empty counter
Audio
water, cap click, fabric movement, no speech
Reference roles
@image1 product identity; @image2 environment; @image3 color only; @video1 motion only
Constraints
do not copy objects from the color board or background from the motion clip; no label mutation, no duplicate hands, no text overlays

Why it works: The reference map prevents a style board from becoming a scene blueprint. The empty final counter gives the sequence a clear resolution.

What to review: Check product identity, hand count, fill level, camera-axis continuity, and whether reference details leak into the wrong role.

Test result (Seedance 2.5, reference to video with 3 images and 1 video, 16:9, 480p, 4 seconds, audio off, generated in 4 min 41 s): The bottle, the warm neutral color treatment, and the empty counter at the end all match. Did not follow: the kitchen does not follow @image2 (the window and cabinet layout changed), and the pour comes from the glass pitcher in @video1, a prop leaking out of the motion reference. No hand is visible in the middle of the clip.

Seedance 2.5 test render of the reusable bottle prompt: a cream bottle and canvas lunch bag on a wooden counter by a window, then a close-up of water pouring into the bottle from a glass pitcher.

Example 9 test render, the full 4-second clip (looped): product and palette match; the glass pitcher came from the motion clip.

Audio-aware and dialogue examples

10. Two-person dialogue with a reaction beat

Best for: A short dialogue scene using consented character and voice references.

Inputs: @image1 and @image2 consented adult character references; @audio1 approved scratch dialogue; 16:9.

Prompt:

Prompt
Subject
@image1 is speaker A in a gray sweater. @image2 is speaker B in a green jacket. Keep their positions and appearance consistent
Action
A asks, "Did you move the chair?" B looks at the empty corner, pauses, and answers, "No."
Camera
begin in a two-shot, cut to B only after the question, then return to a wider two-shot for the empty-corner reveal
Timing
  1. 0–7sroom setup
  2. 7–13squestion
  3. 13–21slook and pause
  4. 21–25sanswer
  5. 25–30ssilent wide reveal
Audio
@audio1 controls the words and pause length; retain quiet room tone and one floor creak
Reference roles
@image1 and @image2 identity; @audio1 dialogue timing only
Constraints
two adults only, no extra speech, no subtitles, no voice imitation beyond the approved recording, keep eyelines consistent

Why it works: The pause is treated as part of the performance. The camera waits for the question before isolating the reaction.

What to review: Check speaker assignment, lip movement, pause length, eyelines, and whether the final wide shot makes the empty corner clear.

Test result (Seedance 2.5, reference to video with 2 images and 1 audio, 16:9, 480p, 4 seconds, audio on, generated in 4 min 7 s): Both speakers keep their identity and wardrobe, the gray sweater and the green jacket, and the cut from the two-shot to B over A's shoulder happens as written. Did not follow: there is no return to a wide shot for the empty-corner reveal. We reviewed the picture only, not the dialogue or pause timing.

Seedance 2.5 test render of the two-person dialogue prompt: a man in a gray sweater and a woman in a green jacket face each other in a living room, then an over-the-shoulder shot of the woman.

Example 10 test render, the full 4-second clip (looped, shown muted): the two-shot and the cut to B; the clip ends before the wide reveal.

11. Music-driven motion study

Best for: An abstract, rights-cleared rhythm test without lyrics or branded imagery.

Inputs: @audio1 original 30-second instrumental loop; @image1 original geometric style frame; 1:1 or 9:16.

Prompt:

Prompt
Subject
three simple paper forms use the color and texture rules from @image1
Action
forms fold on the main pulse, slide on the syncopated notes, pause during the brief break, then assemble into one balanced composition
Camera
fixed frontal view with one slow push during the final eight seconds
Timing
follow the broad sections of @audio1: opening pulse, denser middle phrase, short break, final resolve
Audio
@audio1 is the only soundtrack. Do not add vocals or sound effects
Reference roles
@audio1 rhythm and section changes; @image1 material and palette only
Constraints
no logos, letters, faces, or exact imitation of an existing music video; keep the forms readable against the background

Why it works: The prompt maps motion to musical sections rather than demanding an edit on every beat. That leaves room for readable shapes.

What to review: Check whether motion responds to the major changes, whether the break is visible, and whether the final arrangement holds.

Test result (Seedance 2.5, reference to video with 1 image and 1 audio, 1:1, 480p, 4 seconds, audio on, generated in 4 min 51 s): The paper material and coral, teal, and mustard palette follow @image1, and the forms fold and come together. Did not follow: 4 seconds covers only the opening of the 30-second loop, so there is no visible break, and the ending is a cluster of overlapping shapes rather than a balanced composition.

Seedance 2.5 test render of the music-driven paper forms prompt: a coral triangle, a teal circle, and a folded mustard strip start apart, refold, then press together into one overlapping cluster.

Example 11 test render, the full 4-second clip (looped, shown muted): material and palette from the style frame, ending in a cluster.

12. Audio-led vertical monologue

Best for: A social explainer with one consented speaker and an approved recording.

Inputs: @image1 consented adult speaker; @audio1 original 22-second voice recording; 9:16.

Prompt:

Prompt
Subject
@image1 defines the adult speaker, plain clothing, and neutral home-office setting
Action
the speaker delivers @audio1, points once to a blank paper sketch, then returns attention to camera and ends with a small nod
Camera
stable chest-up phone framing, one subtle push during the main point, no cuts
Timing
  1. 0–3sattentive silent opening
  2. 3–25sapproved recording
  3. 25–30snod and clean hold
Audio
@audio1 controls the spoken words and pacing; preserve light room tone, no music
Reference roles
@image1 identity and environment; @audio1 speech only
Constraints
no generated captions, no additional claims, no background changes, no voice cloning beyond the speaker's explicit permission

Why it works: The visual action stays simple enough to support speech. The silent opening and ending give editors room to trim.

What to review: Check lip alignment, the approved wording, hand anatomy, eye contact, and whether the ending remains still.

Test result (Seedance 2.5, reference to video with 1 image and 1 audio, 9:16, 480p, 4 seconds, audio on, generated in 3 min 49 s): Identity, navy T-shirt, and home-office background hold, and the speaker is talking by the middle of the clip. Did not follow: there is no pointing gesture, and the blank sheet of paper from @image1 gained a drawn square from the first frame. We did not check the spoken words by ear.

The reference image for example 12: a man in a navy T-shirt in a home office, with a blank sheet of paper pinned to the wall.
Seedance 2.5 test render of example 12: the same man talking to the camera, with a drawn square on the sheet of paper behind him.

Example 12: the reference image (left), then the full 4-second render (right, looped, shown muted). The blank paper turned into a sketch.

Write Timing for the length you generate

The clearest pattern across the 12 test renders: when a prompt plans four beats over 30 seconds and the clip is only 4 seconds long, Seedance 2.5 spends the time on the first one or two beats and drops the rest. The rain-platform clip ended as the train passed, before the traveler's decision. The UGC demo never returned to the closing medium shot, the dialogue scene never reached its wide reveal, and the music study never showed its break. The model did not squeeze all four beats into 4 seconds; it played the opening and stopped.

Rewriting the Timing line for the real length fixed this in our test. In revision 1, the recipe prompt kept every other field and swapped the 30-second Timing line for a 4-second one. The finished-bowl opening and the lifted-bite ending both appeared. For second-by-second beat syntax and five copy-ready templates, see Seedance 2.5 timestamp prompts.

Clip length you generateTiming line patternKeep
4 to 5 seconds0-1s hook; 1-3s one action; 3-4s held endingOne action and the ending frame
10 seconds0-2s hook; 2-7s main action; 7-10s result and holdTwo beats, ending held for 2 seconds
15 seconds0-3s hook; 3-9s action; 9-13s result; 13-15s holdThree beats, one camera move
30 seconds0-5s hook; 5-16s development; 16-25s proof; 25-30s endingFour beats, as in the full examples

These patterns are our recommendations from the test renders, not documented model controls. If you draft a 30-second idea at 4 or 5 seconds to save credits, rewrite the Timing line first. Otherwise the draft only tells you about the opening, and the ending stays untested until the full-length render.

Reference role map

Give every asset one primary job:

RoleWhat the reference may controlWhat it should not control by accident
IdentityFace, wardrobe, product geometryCamera path or unrelated background objects
ProductShape, material, label placementPresenter appearance or room layout
EnvironmentArchitecture, light direction, spatial layoutCharacter identity or product design
MotionBlocking, gesture order, speedFaces, costumes, temporary rehearsal props
StylePalette, medium, texture, contrastExact composition or protected character design
AudioWords, rhythm, ambience, pause lengthVisual identity unless explicitly assigned

A reference role map separating identity, product, environment, motion, style, and audio responsibilities.

Clear reference roles reduce accidental borrowing from the wrong asset.

If two images both define the product, choose one master reference. If a rehearsal video contains temporary faces or props, say that it controls motion only. A reference pack becomes harder to diagnose when every file is allowed to influence everything.

Seedance 2.5 prompts: 24 short copy-paste starters

The twelve examples above are full 30-second briefs. These 24 starters are the short form: one paragraph each, written in the same seven-field spirit, sized for 5 to 15 second drafts. Paste one, generate, then expand the winner into a timed brief. Each block has a "Try this prompt" link that opens it in the generator.

Product starters

Prompt
Subject
an unbranded amber glass serum bottle on wet black slate
Action
the bottle stays still while a single water drop slides down the label
Camera
locked macro, then a two-second push-in at the end
Audio
quiet room tone, one soft drip
Constraints
label geometry unchanged, no hands, no text, no extra props
Prompt
Subject
a pair of unbranded white leather sneakers on a concrete floor in a bright studio
Action
the sneakers rotate a quarter turn as soft light sweeps across the toe box
Camera
low locked shot at floor level
Audio
none
Constraints
stitching and sole shape identical throughout, no logos, single light sweep only
Prompt
Subject
a matte-black insulated bottle on a mossy rock beside a mountain stream
Action
condensation forms on the bottle while the stream moves behind it
Camera
slow half orbit ending front-on
Audio
running water, light wind, no music
Constraints
bottle proportions fixed, no people, no on-screen text
Prompt
Subject
a folded linen shirt on a warm wooden table
Action
the shirt unfolds itself flat, sleeves last
Camera
locked overhead
Audio
soft fabric sound only
Constraints
color and weave consistent, no hands, ends on the flat hero frame held for two seconds

Cinematic starters

Prompt
Subject
a lone lighthouse keeper in a wool coat on a stone stairway at dusk
Action
he climbs three steps, stops, and looks up as the lamp turns on above him
Camera
low angle, slow tilt up with the light
Audio
wind and distant waves, no dialogue
Constraints
one person, coat and face consistent, no extra light sources
Prompt
Subject
an empty 1970s diner at night, rain on the windows
Action
neon sign flickers on, coffee steam rises from a single cup at the counter
Camera
slow dolly along the counter
Audio
rain, faint neon hum, no music
Constraints
no people enter, sign text unreadable, interior layout fixed
Prompt
Subject
a young woman in a red raincoat at a bus stop in fog
Action
headlights approach, she steps forward, then the light passes without stopping
Camera
side profile medium shot, static
Audio
engine passing, wet tires, no dialogue
Constraints
coat color constant, no readable signs, fog density steady
Prompt
Subject
a desert road at golden hour with one vintage motorcycle parked on the shoulder
Action
dust drifts across the road as the sun drops behind a ridge
Camera
wide locked shot, slow natural light change
Audio
wind only
Constraints
no rider, no vehicles, ridge silhouette unchanged

Vertical social starters (9:16)

Prompt
Subject
vertical 9:16, a hand places a fresh croissant on a white plate
Action
the croissant is torn open to show layers with a small puff of steam
Camera
locked close-up, phone-friendly framing
Audio
crisp crackle, no voice
Constraints
one croissant, clean background, headroom for a caption
Prompt
Subject
vertical 9:16, a person in a plain hoodie holds a small potted plant up to the camera
Action
they turn the pot to show a new leaf, then smile
Camera
static selfie framing
Audio
room tone
Constraints
face consistent, centered subject, headroom for a caption, no text
Prompt
Subject
vertical 9:16, a bowl of ramen on a dark counter
Action
chopsticks lift noodles in slow motion, steam rising
Camera
tight locked shot at a slight angle
Audio
gentle broth sound
Constraints
bowl and toppings unchanged, no text, ends on the lifted noodles
Prompt
Subject
vertical 9:16, a runner ties her shoes on a track at sunrise
Action
she stands, exhales, and starts a three-step sprint out of frame
Camera
low static shot
Audio
breath and footsteps
Constraints
outfit consistent, no other runners, sun position fixed

Image-to-video starters

Prompt

Preserve the uploaded portrait exactly: face, hair, clothing, and framing. Add a slow blink, a small breath, and hair moving in a light breeze. Camera: static. Audio: none. Constraints: no change to identity, background, or lighting; motion stays subtle.

Prompt

Preserve the uploaded product photo. Rotate the product 30 degrees on its base while the highlight travels across it. Camera: locked. Audio: none. Constraints: label and geometry unchanged, background unchanged, no added objects.

Prompt

Preserve the uploaded landscape illustration. Add parallax: foreground trees drift slightly faster than the mountains, clouds move slowly. Camera: gentle lateral slide. Audio: soft wind. Constraints: colors and line style unchanged, no new elements.

Prompt

Preserve the uploaded interior photo. Move the camera forward through the room toward the window over the full clip. Audio: quiet ambience. Constraints: furniture positions and materials stay identical, no people, exposure steady.

Reference-to-video starters

Prompt

Use @image1 for the character's face, hair, and outfit. Use @image2 for the environment only. Action: the character walks to the window and opens it. Camera: slow follow from behind. Audio: street noise rises as the window opens. Constraints: identity from @image1 wins over any figure in @image2; no extra people.

Prompt

Use @image1 for the product and @video1 for the camera move and timing. Action: reproduce the orbit and final stop from @video1 with the product from @image1. Audio: none. Constraints: product geometry has priority over shapes in the motion clip.

Prompt

Use @video1 for motion only: match the jump, turn, and landing timing. The performer is the character in @image1. Setting: bright dance studio with mirrors. Camera: locked wide. Audio: silent. Constraints: clean hand and foot contact, outfit from @image1.

Prompt

Use @video1 as the shot plan: keep its camera path, shot order, and positions. Replace the gray placeholder set with the environment in @image1 and the placeholder figure with the character in @image2. Constraints: do not inherit gray materials or block shapes from the previs.

Dialogue and audio starters

Prompt
Subject
a barista in a plain black apron behind a bright counter
Action
she hands a cup toward the camera and says, "Single origin, no sugar, exactly how you like it," then nods
Camera
locked medium close-up
Audio
natural speech, light cafe ambience under the line
Constraints
one line only, no text, no logos
Prompt
Subject
two friends on a school gym floor
Action
one whispers, "Don't tell anyone, but I got in," and the other covers her mouth in surprise
Camera
static two-shot at eye level
Audio
whisper with a soft room echo
Constraints
faces and clothing consistent, no extras
Prompt
Subject
an elderly fisherman on a wooden pier
Action
he reads a message on an old phone, lowers it, and looks out at the gray sea
Camera
slow side push-in
Audio
gulls and water only, no dialogue, no music
Constraints
weathered face consistent, overcast light steady
Prompt
Subject
a couple in a small kitchen with a burned pan
Action
she says, "That was the last one," he replies, "It was already old," and both laugh
Camera
medium two-shot, slight handheld
Audio
overlapping laughter, no music
Constraints
one continuous take, warm evening light

Common prompt mistakes

MistakeWhat usually becomes hard to judgeBetter revision
Too many goalsThe clip completes none of them clearlyKeep one visual promise and one resolution
Conflicting directionsCamera and subject motion competeChoose one main camera move
Vague actionThe model fills time with generic movementUse visible verbs and state who performs them
No endingThe clip stops during motionReserve the last beat for a held frame or callback
Unassigned referencesStyle, identity, and background leak across assetsGive each asset one named role
Dense negative listImportant constraints disappear in a wall of prohibitionsKeep a short list of reviewable fixed details
Two equal subjectsThe model picks one and the other drifts or vanishesName a lead subject and give the second a reaction
Overlapping time beatsTwo actions compete for the same secondsGive each beat its own range and one action
Contradictory style words"Documentary" plus "anime" plus "cinematic" cancel outKeep one style family per prompt

Why Seedance 2.5 ignores part of a prompt

When a result skips an instruction, the cause is usually one of three things in the prompt itself, not a missing control:

  1. Competing subjects. "A barista and a customer talk while a dog runs past" gives three actors equal weight. Rewrite with one lead: "A barista pours a latte and looks up; a customer in the doorway reacts. No other people or animals."
  2. Instructions buried after the first sentence. Details that appear late in a long paragraph are the first to be dropped. Move the non-negotiable constraint (label stays readable, face stays the same) into its own short line.
  3. Mode mismatch. Asking a text-to-video prompt to "keep the product exactly like the photo" cannot work without the photo. Switch to image or reference mode and assign the asset a role instead of describing it harder.

Fix the prompt, regenerate once, and compare the same seconds in both clips before changing anything else.

Do not invent unsupported controls. If the current interface does not expose a negative prompt, camera-control slider, or local editing command, do not write one as if it were available. Put necessary constraints in ordinary prompt language and verify the visible settings on the platform you use.

One-variable revision workflow

  1. Save the prompt and references used for the baseline.
  2. Watch the complete video once without editing the prompt.
  3. Name the largest failure: subject, motion, camera, timing, audio, or ending.
  4. Change only the field responsible for that failure.
  5. Generate again with the other fields unchanged.
  6. Compare both clips at the same moments, especially the first and final frames.

A revision checklist that changes one prompt field at a time while keeping the other fields fixed.

A one-variable revision makes it easier to tell which prompt change helped.

If the product changes shape, tighten the identity or product reference role before touching camera language. If the middle drags, revise timing before adding more action. If dialogue feels rushed, shorten the words or add pause direction instead of changing the visual style.

Before and after: three one-line revisions

Three of the test renders had a clear failure, so we changed one line of each prompt and rendered again with the same inputs and settings. Everything else in the prompt stayed word for word.

ExampleFirst-pass problemLine changedSecond-pass result
3No finished-bowl opening; color driftTiming, rewritten for 4 secondsOpening, color, and ending fixed; the toss became a sauce pour
7Two containers at the endConstraints: "exactly one container"Ending fixed; still two containers, because the reference shows two
8Characters A and B swappedAction: each character tied to an outfitBlocking fixed; an accessory moved to the wrong character

Revision 1: example 3, rewrite Timing for the real length

The first render opened on raw ingredients and drifted to orange noodles. The second version replaced only the Timing line:

Timing: 0-1s finished bowl from overhead; 1-3s one toss of the noodles; 3-4s lifted bite over the same finished bowl.

The finished bowl now opens the clip, the colors stay stable, and the last frame lifts a bite over the same bowl. New misses appeared: the toss became a sauce pour, the overhead shot became a roughly 45-degree angle, and the chopsticks became a fork. Here is the full 4-second version, ready to test:

Prompt
Subject
a home cook making a bright citrus noodle bowl in a clean kitchen, using generic unbranded ingredients
Action
open on the finished bowl, rewind the visual idea into preparation, toss the noodles, then return to the finished bowl with steam and a lifted bite
Camera
overhead hook, two fast close inserts for zest and sauce, medium side shot for the toss, locked close-up for the ending
Timing
  1. 0–1sfinished bowl from overhead
  2. 1–3sone toss of the noodles
  3. 3–4slifted bite over the same finished bowl
Audio
crisp kitchen sounds with a light rhythmic pulse, no spoken recipe and no generated captions
Reference roles
none
Constraints
one bowl, stable ingredient colors, safe utensil handling, no labels, no impossible food transformations
Vertical Seedance 2.5 render of the citrus noodle prompt with the 30-second Timing line: it opens on raw noodles with carrots and ends with orange noodles lifted on chopsticks.
Vertical Seedance 2.5 render of the same prompt with the 4-second Timing line: it opens on a finished bowl and ends with a forkful of yellow noodles over the same bowl.

Example 3, both 4-second renders (looped). Left: the 30-second Timing line. Right: the 4-second Timing line.

Revision 2: example 7, fix the reference, not the constraint

The first render ended with a second, folded container next to the filled one. The second version added one clause to the start of the Constraints line:

Constraints: exactly one container in every shot, the one from @image2;

The ending improved: the clip returned to the presenter in a medium close-up, which the first render never did. But the presenter still holds two containers, one full and one folded. The cause sits in @image2. Our stand-in product shot shows two containers, one open and one folded flat, so the model treated two containers as part of the product. A sentence in the prompt could not outvote the picture. If the product reference shows two items, crop or reshoot it so it shows exactly one before you add constraints.

The product reference image for example 7: an open sage-green silicone container and a second one folded flat.
The first Seedance 2.5 render of example 7, ending on a top-down shot of a filled container next to a folded one.
The revised Seedance 2.5 render of example 7, ending with the presenter holding both containers.

Example 7: the product reference (left), the first render (middle), and the revision (right), both 4-second clips looped and shown muted. Both renders copy the two containers in the reference.

Revision 3: example 8, bind each character to an outfit

In the first render, the mustard-overshirt character walked to the window, the job the prompt gave to A. The second version rewrote the Action line so each character is tied to a named outfit on the wardrobe board:

Action: character A, wearing outfit A from @image2 (charcoal sweater), crosses to the window; character B, wearing outfit B from @image2 (mustard overshirt), waits by the table; then both react to a light outside.

The blocking is now correct: A in charcoal crosses to the window and B in mustard stays by the table. The fix exposed a new leak. The beanie that belongs to outfit A on the board ended up on B. The lateral dolly and the shared reaction are still missing. When a wardrobe board includes accessories, name them per character or take them off the board.

The first Seedance 2.5 render of the previsualization prompt in a dim room with a window: the mustard-shirt character walks to the window.
The revised Seedance 2.5 render: the charcoal-sweater character walks to the window while the mustard-shirt character, now wearing a beanie, stays by the table.

Example 8, both 4-second renders (looped). Top: the original Action line. Bottom: characters bound to outfits.

The three revisions point the same way. A Timing line written for the real length and an Action line that names who wears what both fixed what they targeted. A constraint that contradicts the reference image did not. When a result keeps copying something wrong, check what the reference actually shows before writing more rules.

Rights and safety notes

Use prompts, images, video, audio, likenesses, voices, and brand assets you own or have permission to use. Consent for a portrait does not automatically include voice cloning or commercial advertising. A reference video may also contain music, artwork, logos, or people whose rights need separate review.

Keep templates generic until approved assets are ready. Do not use a public figure, fictional character, recognizable film scene, or competitor logo as a shortcut for style or identity. Review every output before publication for altered labels, invented claims, unintended people, and unsafe actions.

FAQ

How long should a Seedance 2.5 prompt be?

Long enough to define the seven fields, short enough that each instruction can be checked. A compact structured brief is usually easier to revise than one dense paragraph. Remove adjectives that do not change a visible decision.

How many shots should a 30-second prompt include?

Start with two to four readable beats. More cuts are possible, but every extra shot adds continuity work. A single continuous take can also work when the subject action changes clearly over time.

Can I use @image1, @video1, and @audio1?

SeedVideo AI's model documentation supported these array-order markers when checked on August 2, 2026. Use them only in a workflow that currently supports reference markers. Dreamina and other products may label assets differently.

Should I write a negative prompt?

Only if the current interface exposes a documented negative-prompt field. Otherwise, add a short Constraints section to the main prompt. Do not assume a separate control exists.

How should I prompt audio?

State whether the clip needs dialogue, ambience, music, sound effects, or silence. Name the broad timing relationship, such as a pause before the reveal. Use cleared audio and avoid requesting an unapproved person's voice.

How do I keep a character consistent?

Use one approved identity reference, repeat stable wardrobe and setting details, and limit avoidable scene changes. Review the face, hair, clothing, body proportions, and eyelines across the whole clip.

What should I change after a failed generation?

Change the field tied to the largest visible problem. Tighten the action when motion is vague, simplify camera direction when framing drifts, and revise timing when the ending is missing. Keep other fields fixed for the next comparison.

Why does Seedance 2.5 ignore part of my prompt?

Usually because two subjects or two actions compete for the same seconds, because a key constraint sits at the end of a long paragraph, or because the prompt asks text mode to preserve something only an image or reference asset can carry. See the adherence checklist under Common prompt mistakes.

Can I test a 30-second Seedance 2.5 prompt at 4 seconds first?

Yes, but rewrite the Timing line for 4 seconds before you do. In our 12 test renders at 4 seconds and 480p, prompts that kept their 30-second Timing line mostly showed the first one or two beats and skipped the ending. With a 4-second Timing line, the recipe example showed both its opening and its ending.

Are timing ranges frame-accurate commands?

No. They are a planning structure unless the current product explicitly documents stronger timing control. Review the result rather than assuming each transition will land on an exact second.

Sources and methodology

  • Dreamina Seedance 2.5 prompt guide, checked August 2, 2026, for its public 30-second planning and reference-prompt examples.

  • Dreamina Seedance 2.5 model page, checked August 2, 2026, for its public description of 30-second generation and multimodal reference workflows.

  • SeedVideo AI Seedance 2.5 page, checked August 2, 2026, for the model entry, input modes, and current product guidance.

  • SeedVideo AI model documentation, checked August 2, 2026, for current reference limits, mode selection, and @image1, @video1, and @audio1 syntax.

  • SeedVideo AI Seedance 2.5 model page and the signed-in web generator, checked October 11, 2026, for clip length, resolutions, draft mode, reference-input limits, and credit rates in the settings quick reference.

  • First-party test renders, October 13, 2026: all 12 full examples rendered once on Seedance 2.5 at 480p and 4 seconds, plus one-line revisions of examples 3, 7, and 8 with the same inputs and settings. Inputs were AI-generated stand-in images and motion clips, synthetic text-to-speech voices, and an original synthesized music loop. Notes describe the picture only.

All 12 prompt examples in this guide are original rewriteable templates. They are not official model recommendations and do not guarantee a particular result.

Build your Seedance 2.5 prompt

Open Seedance 2.5 on SeedVideo AI, choose the mode that matches your inputs, and start with one template. Replace every placeholder with approved material, generate a baseline, then revise one field at a time.

#Seedance 2.5 prompts#Seedance 2.5 prompt guide#Seedance 2.5 prompt examples#30 second AI video prompt#Seedance R2V prompt#Seedance image to video prompt#SeedVideo AI
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